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[Java] [1.12.2] 祛魅的质感是看不见的? [1.12.2] Disenchantment Texture is invisible?[Disenchanter]

D3nnis3n 2017-10-9 27

请参阅屏幕截图:
https://ibb.co/jnZeQb

我确实使用 optifine, 但我没有选择, 因为在4K 显示器上玩不使用我的显卡为 minecraft, 我需要缩放。

原文:

See the screenshot:
https://ibb.co/jnZeQb

I do use optifine, but i have no choice, as playing on 4K Monitor does not work with my graphics Card for minecraft and i Need the rescaling.

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最新评论 (20)
Impelon 2017-10-9
1

嗯.奇怪, 我用 optifine 测试它, 一切都很好。它是在默认设置的..。
你用的是什么伪造版本?
如果你禁用你正在使用的 resourcepack 呢?

原文:

Hm... wierd, I tested it with optifine as well and everything was fine. It was on the default settings tho...
What forge version are you using?
How about if you disable the resourcepack you're using?

D3nnis3n 2017-10-9
2

我使用1503伪造。这次我正在尝试禁用资源包。我已经禁用着色器, 这是行不通的。

原文:

I'm using 1503 Forge. I'm trying with my resource pack disabled this time. I already disabled the shaders, that didn't work.

Impelon 2017-10-9
3

你是说伪造2503?这是最新的伪造版本的 1.12.2 xD
它可能与伪造版本有关, 所以让我尝试一些东西。

原文:

Do you mean Forge 2503? That is the latest Forge version for 1.12.2 xD
It might have something to do with the forge version, so let me try out a few things.

D3nnis3n 2017-10-9
4

我是说真的对不起。

原文:

Yes, i meant that. I'm sorry.

D3nnis3n 2017-10-9
5

臭虫是没有纹理包, 太。

原文:

Bug is there without texture pack, too.

Impelon 2017-10-9
6

嗯.您可能希望尝试降级到建议的伪造版本 2491
但我不认为这将解决你的问题, 因为我不能重现的问题, 任何1.12 伪造版本我测试 (包括2503和 2491)。
我需要你张贴启动日志, 所以我可以看到, 如果我发现任何问题..。
我需要./日志/fml-客户端-最新日志

原文:

Hm... you might want to try to downgrade to the recommended Forge version 2491.
But I do not think that will fix your problem, because I cannot reproduce the issue with any 1.12-forge version I tested (including 2503 and 2491).
I would need you to post the startup-log so I can see, if I spot any issues there...
I'd need ./logs/fml-client-latest.log

D3nnis3n 2017-10-9
7

我不能降级到目前为止, 我得到的 mods, 需要至少1501。
这是我的 fml-客户最新的日志

https://gist.github.com/D3nnis3n/bd3de03854ca19b4ed176c9e1911d036

原文:

I can not downgrade that far, i got mods that need Minimum 1501.
Here is my fml-client-latest.log

https://gist.github.com/D3nnis3n/bd3de03854ca19b4ed176c9e1911d036

D3nnis3n 2017-10-9
8

我也 trief 删除 "FoamFix", 因为它 deduplicates 和作品与纹理-没有效果。

原文:

I also trief removing "FoamFix", as it deduplicates and works with textures - to no avail.

Impelon 2017-10-9
9

可能尝试
日志是完全正常的, 没有问题。我怀疑这是某种 OptiFine 的设置..。

原文:

Maybe try this?
The log is completely normal, no issues there. I suspect it is some kind of OptiFine setting...

D3nnis3n 2017-10-9
10

你试过 Optifine C6 还是 C5?

我找不到那个选项, 强硬。我没有什么像区块加载 = 平滑/默认在我的选择。

我也想知道为什么你是唯一看不见的街区:(正如你所看到的, 我已经安装了 somehwat 160 Mods, 钱有问题。似乎我必须再次尝试在散装, 呃删除 mods。

原文:

Did you try with Optifine C6 or C5?

I can't find that Option, tough. I got nothing like Chunk Loading = Smooth / Default in my Options.

I'm also wondering why yours is the only invisible block :( As you saw, i got somehwat 160 Mods installed, and mone got problems. Seems like i have to try around again with removing mods in bulk, urgh.

Impelon 2017-10-9
11

我在用 C6你是对的, 区块加载选项是过去的版本 (可能是 1.7.10) 所以不要介意..。
事情是我不经常使用 OptiFine, 我不知道所有的选项等等。您可能想尝试一个单独的, 干净的安装, 只 OptiFine 在默认设置和 Disenchanter, 看看它是否在那里工作。

警告: 咆哮
如果不是, 我猜这是一些愚蠢的显卡问题..。这只是奇怪, 这只是 happends 的觉醒表。它使用的是魔法表模型的副本。
授予纹理位置有点不寻常 (请参见#12), 但由于该项加载没有问题, 并且我在日志中没有看到任何纹理加载问题, 所以我认为这不是问题。

原文:

I'm using C6. You're right, the Chunk Loading option was for a past version (probably for 1.7.10) so never mind that...
Thing is I am not using OptiFine very often and I don't know about all the options and so on. You may wanna try a separate, clean installation with just OptiFine on default settings and Disenchanter to see if it works there.

Caution: Rant
If not I'd guess it's some stupid graphics card problem... It's just wierd that this only happends to the Disenchantment Table. It uses the a copy of the model of the Enchantment Table.
Granted the texture location is a bit unusual (see #12), but since the item loads no problem AND I do not see any texture loading issue in the log, I do not think that's the issue.

Impelon 2017-10-9
12

性能下有一个惰性区块加载选项。

原文:

There is an Lazy Chunk Loading option under Performance.

D3nnis3n 2017-10-9
13

是的, 我发现了, 但我不能改变这一点, 它只是不会改变。
我正在试着做一些 mods:

原文:

Yeh, i found that, but i cannot Change this from Off to on - it just won't change.
I'm trying around with some mods :/

Impelon 2017-10-9
14

我看了一些其他的事情, 但没有结果..。
对不起, 我不能帮助你, 但我真的不知道什么问题是 = 我

原文:

I've looked at some other things that came to mind, but with no results...
I'm sorry I could not help you, but I honestly do not know what the issue is =I

D3nnis3n 2017-10-9
15

我现在正在跟踪它到国防部, 导致这种行为, 并希望你能帮助, 当我管理。我已经 nailedd 到 5 mods 了我会告诉你哪一个是我完成后的原因。

原文:

I'm at the Moment tracking it down to the mod that causes this behaviour and am hoping you can help when i managed that. I have nailedd it down to 5 mods. I'll tell you which one causes that when i'm done.

D3nnis3n 2017-10-9
16

它是奇特的块状粒子。如果被删除, 它的工作。我会把我的问题联系到这里然后回到这里

原文:

It's fancy block particles. If removed, it works. I'll link my issue over there and back to here.

D3nnis3n 2017-10-9
17
Impelon 2017-10-9
18

我会看看我能做什么 = p
至少现在我有一个出发点 xD

原文:

I'll see what I can do =p
Atleast now I have a starting point xD

Impelon 2017-10-9
19

您可能想尝试禁用 FBP 中的 "觉醒" 表的动画 (也许有一个配置选项?至少应该有一个选择..。
因为这可能需要一些时间, 直到这将是固定的。

原文:

You might wanna try to disable the animation of the Disenchantment Table in FBP (maybe there is a config option? At least there is supposed to be an option...).
Because maybe it might take some time until this will be fixed.

Impelon 2017-10-9
20

嗯, 我会关闭这个现在我想..。

原文:

Well I'll close this for now I guess...

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